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Nicholas Feffer
Computer Graphics
This was our final project in 3D Studio. We started with a three-plane blueprint and created a character in sections. We started with the boots, then the pants, the shirt, the arms, and finally, we took the head from the 3D bust model that we created. We used NURMS in order to smooth out each individual part of the project.

Design Blueprint

Boots and Pants (NURMS off)

Full Body (NURMS on)

Design Blueprint
1/5
3D Character Model
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